![]() ![]() Training Room doesn't use up camos or signals. Oh and a final note, use training room against inactive bots to test ships. If the enemy is angled, you will bounc unless you overmatch their bow/stern.įor Amagi that's most CAs in the game and most T6-7 BBs. If I'm playing an inaccurate one or my target is actively manoeuvring then I'll aim a tiny bit higher. Generally if I am in an accurate BB vsing a flat broadside target, I'll aim waterline. KM (German) BBs have turtlebacks so even flat broadside, at best you will get pens, in some conditions MN (French) BBs and even some odd ones like Amagi have turtlebacks (less effective ones) so it can be hard to citadel them too (at certain ranges and calibres). Click that, strip down different section with the different options to view the citadel. A good idea in case of HE ammunition is also shooting at the cannons, quarterdecks and chimneys. To view where it is on a ship, preview in port, on the RHS there is an 'armour layout' button (or worded similarly). It most depends on the target though, some are easy to citadel, some are almost impossible. At it's most basic, at the waterline on a flat broadside target between the last front turret and the first last turret. ![]()
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